
The Witch automatically shoves any Survivor in her path, making her the only Infected capable of doing so without having to land an attack. If she is still alive after killing her victim, or she cannot reach her target, she will go into a panic and attempt to flee the area, successfully doing so if the Survivors cannot see her for about 1-2 seconds.

Should she be startled by one Survivor, but is ignited or biled by another, she will immediately shift her aggression to whoever was responsible for causing it. She is able to incapacitate her victim instantly whereupon she frenziedly slashes that person with her clawed hands, only stopping if either she or the victim dies. However, if the Survivor is still nearby, she will slowly stand and flail her arms in a threatening manner if the Survivor does still not move, she will single them out and run at incredible speeds. If the Survivor backs away a fair distance or is no longer in sight, she will gradually return to her wailing state, taking longer if the intensity of her warning growls is high. When alerted to the presence of an uninfected human or flashlight, she will look in the Survivor's direction and make a low warning growl: this signals an incipient attack. She is completely unresponsive to Infected and the passage of nearby bullets. The Witch is highly sensitive to light and the close presence of uninfected humans.

She is also the only non-playable Special Infected.

However, if startled or attacked, she can instantly incapacitate, or even kill, a player. The Witch is a Special Infected that is not initially hostile and is always found in a dormant sitting or slow walking state. Crying girl, Bitch, Nick's Ex-Wife/Girlfriend, "the ones that cry" " Hear that Witch? I'm gonna give her something to cry about." ― Francis " Rochelle.
